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3D remote design collaboration: a pedagogical case study of the cross-cultural issues raised

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conference contribution
posted on 2024-07-11, 18:03 authored by Theodor G. Wyeld, Ekaterina Prasolova-Forland, Teng-Wen Chang
Much architectural design work increasingly addresses an international audience. But many designers continue to work in isolation. In practice, however, their work includes international collaboration. This requires cross-cultural understandings with their co-collaborators. There are few opportunities for this to occur in a pedagogical setting. The 3D co-located laboratory (3DCollab) described in this paper was used as a cross-cultural exchange platform to address the need for design students to practice collaborating remotely. What the 3DCollab did was to facilitate cross-cultural exchange in a fun and informative environment where learning was constructed and played out in a 3D virtual environment (3DVE). The project involved students across three cooperating institutions: The University of Queensland (Australia); the National Yunlin University of Science and Technology (Taiwan); and, the Norwegian University of Science and Technology Trondheim (Norway). It builds on previous exercises conducted by the authors. As far as the authors of this paper are aware this is the first e-learning application to focus on cross-cultural understanding in a 3DVE.

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ISBN

9781424409631

Journal title

11th IEEE International Conference on Computer Supported Cooperative Work in Design (CSCW), Melbourne, Victoria, Australia, 26-28 April 2007

Conference name

11th IEEE International Conference on Computer Supported Cooperative Work in Design CSCW, Melbourne, Victoria, Australia, 26-28 April 2007

Pagination

5 pp

Publisher

IEEE

Copyright statement

Copyright © 2007 IEEE. The published version is reproduced in accordance with the copyright policy of the publisher. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.

Language

eng

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