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It's complicated: the ethics of gamified labour

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conference contribution
posted on 2024-07-26, 14:24 authored by M. Raftopoulos, Steffen WalzSteffen Walz
An increasing number of applications are using gamification in research and participatory problem solving, however several ethical issues are beginning to emerge that may compromise their integrity. Our paper highlights the ethical issues of using gamification to extract unpaid labor, and the use of persuasive gamification design practices that can potentially be considered exploitative. We conclude by suggesting the collaborative development of an industry framework based on a value-sensitive design to overcome these issues.

History

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Conference name

International Conference on Human Factors in Computing Systems

Location

Seoul

Start date

2015-04-18

End date

2015-04-23

Copyright statement

Copyright © 2015 The Authors. The published version is reproduced here in good faith. Every reasonable effort has been made to trace the copyright owner. For more information please contact researchbank@swin.edu.au.

Language

eng

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