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Notes on SuperFlat and its expression in videogames

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journal contribution
posted on 2024-07-13, 08:00 authored by David Surman
In this exploratory essay the author describes the shared context of Sculptor turned Games Designer Keita Takahashi, best known for his PS2 title Katamari Damacy, and superstar contemporary artist Takashi Murakami. The author argues that Takahashi’s videogame is an expression of the technical, aesthetic and cultural values Murakami describes as SuperFlat, and as such expresses continuity between the popular culture and contemporary art of two of Japan’s best-known international creative practitioners.

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ISSN

1447-4905

Journal title

Refractory: a Journal of Entertainment Media

Volume

13

Publisher

University of Melbourne

Copyright statement

Copyright © 2008 The Author.

Notes

Originally published in HTML format.

Language

eng

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