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Troy Innocent: memespace

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posted on 2024-07-11, 16:17 authored by Darren Tofts
It is often said that the most pressing issue facing interface designers and multimedia artists is the need to find a language that is unique to computers. It seems to me that this is an adjacent, rather than direct angle of attack. It is actually more appropriate to speak of a language of computers and the electronic spaces they generate. While this might seem like so much hair-splitting, there actually is a difference. The difference lies in the recognition that new media-spaces already constitute a language of sorts, conducted on an infra-visible, inhuman level. Remember, this is a space of abstraction we're talking about: 'there's no there, there'. Perhaps we need to start thinking of new media artists as translators, mediators between the virtual and the real.

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ISSN

1326-8694

Journal title

Mesh

Issue

11

Publisher

Experimenta Media Arts

Copyright statement

Copyright © Darren Tofts 1997. This article appeared first as: Tofts, D. (1997). Troy Innocent: memespace. Mesh (11), available from: http://www.experimenta.org/mesh. The published version is reproduced with the permission of the publisher.

Language

eng

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