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Australian Music and Games 2023 Benchmark

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posted on 2024-07-11, 16:11 authored by Brendan Keogh, Dan GoldingDan Golding, Taylor Hardwick
Digital games are a global cultural force, of which music is a foundational aspect. Music is crucial for digital games to develop atmosphere, convey narratives, and frame player interactions. At the same time, digital games provide musicians exciting new opportunities to experiment with dynamic, adaptive, and non-linear music structures. However, writing, producing, licensing, and implementing music for digital games also poses new challenges to existing screen music practices and business models. This benchmark is the first ever investigation into the scope and scale of Australia’s game music sector. It reveals a great diversity of working arrangements, career pathways, and skill sets among game music workers. It exposes entrenched and emerging challenges facing the field that require a rethinking of conventional approaches, and identifies new opportunities for Australian game music to flourish and grow.

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Queensland University of Technology and Swinburne University of Technology

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Copyright © 2023 the authors. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

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Report commissioned by Creative Australia (formerly Australia Council for the Arts).

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eng

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