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Quake 3 packet inter-arrival and length over the internet

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posted on 2024-07-13, 05:47 authored by Ana M. Pavlicic, Grenville Armitage
This investigation looks at Quake 3 packet length and inter-arrival times generated to and from clients playing over the Internet. It extends work conducted by Mark Pozzobon into the characteristics and patterns seen in network gaming traffic. The results of this investigation may be slightly influenced by unwanted traffic arriving to the Quake 3 server from the Internet. [Introduction]

History

Parent title

Centre for Advanced Internet Architectures: technical reports

Publisher

Swinburne University of Technology

Copyright statement

Copyright © 2003 Ana M Pavlicic and Grenville Armitage.

Language

eng

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