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Following the Fallout: Narrative structures in a videogame franchise

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posted on 2024-07-13, 08:56 authored by Daniel Joseph Dunne
Following the Fallout explores the design of narrative in the videogame series of Fallout. Through establishing the overarching structure of main quests, the supporting structure of side quests, and the players available actions, the thesis provides an exploration of how narrative is ‘active’ in videogames and how players are able to change the narrative progression of these games through their actions. Understanding the player’s effect on these structures ensures that developers, players and researchers can unpack the way videogame narratives are designed and played.

History

Thesis type

  • Thesis (Masters by research)

Thesis note

A thesis submitted in fulfilment of the requirements for the degree of Master of Arts by Research, Faculty of Health Arts and Design, Swinburne University of Technology, 2018.

Copyright statement

Copyright © 2018 Daniel Joseph Dunne.

Supervisors

Mark Finn

Language

eng

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